![]() ![]() In Unity you will now see that the toon is available. You can now click export, and the toon will be exported to Unity. However, before exporting, click the three-dots-button and browse to your Assets folder, so that the toon is exported there: ![]() You will want to use FBX, and the default settings are fine. Unless you know what you are doing, you will most likely want to use the game rig one here (there are cases where the other ones may be appropriate). We will here select some clothes/hair pieces with transparent areas so that we can see that we get those things right inside unity.Īn important step is selecting an appropriate rig. Things will be a lot easier for you if you export directly to the Assets directory, so before exporting from MH the Assets directory should exist.įor this documentation, let's create a new empty Unity project: If you don't have a unity project already, create one.
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